Sveva Pepe

I'm

About Me

NLP & Artificial Intelligence Engineer

  • Birthday: 23 Dec 1997
  • City: Rome, Italy
  • Age: 26
  • Bachelor's degree: Computer Science and Automation Engineer
  • Master's degree: Artificial Intelligence and Robotics
  • Email: sveva.pepe@gmail.com

Coding Skills

Python 95%
C/C++ 70%
HTML & CSS 90%
PHP 80%
Matlab 80%
Java 75%

Resume

Education

Master of Science in Artificial Intelligence & Robotics

September 2019 - October 2021

Sapienza University of Rome, Rome, IT

Following my bachelor's degree, I pursued a master's degree in artificial intelligence and robotics, concentrating in the machine learning sector, with a particular interest in natural language processing.

Bachelor of Science in Computer Science & Automation Engineering

September 2016 - July 2019

Sapienza University of Rome, Rome, IT

I began my academic journey in 2016 by enrolling in the Computer Science and Automatic Engineering course, which I completed in 2019 with a mark of 110 cum laude.

High School diploma

September 2011 - July 2016

Amedeo Avogadro High School, Rome, IT

In 2016, I graduated from the Amedeo Avogadro High School, which teaches only scientific topics.

Experience

NLP Engineer

March 2022 - Present

Almawave, Rome, IT

  • Research and development applied in the NLP field produce models and algorithms.
  • Creation and industrialization of the models within the IrideĀ® platform.
  • Training models with consolidated best practices, methodologies, and tools of AI / Ops.

Performance Engineer

November 2021 - March 2022

Moviri, Milan, IT

Performance Testing and Tuning with LoadRunner, AppDynamics and Instana.

Scholarship for Research Activities

November 2020 - Jun 2021

Sapienza University of Rome, Rome, IT

The L3DAS project (Learning 3D Audio Sources) aims at encouraging and fostering research on the afore-mentioned topics.
  • We build L3DAS dataset that contains multiple-source and multiple-perspective B-format Ambisonics audio recordings. The acoustic field is sampled of a large office room, placing two first-order Ambisonics microphones in the center of the room and moving a speaker reproducing the analytic signal in 252 fixed spatial positions.
  • Relying on the collected Ambisonics impulse responses (IRs), existing clean monophonic datasets is augmented to obtain synthetic tridimensional sound sources by convolving the original sounds with our IRs. Clean files have been extracted from the Librispeech and FSD50K datasets.
  • Then in particular, we analize two different tasks: i) 3D Speech Enhancement and ii) 3D Sound Source Localization and Detection. In the first, the objective is the enhancement of speech signals immersed in a noisy 3D environment, instead, in the second, the aim is to detect the temporal activities of a known set of sound event classes and to further locate them in the space, in particular, focusing on the sound event localization and detection (SELD).

Work Student

July 2016 - August 2016

Realtime Technologies LTD, Dublin, IRL

  • Testing electonic hardware in the form of Class 2DSEP printed circuit bords and electro-mechanical systems to ensure their functional compliance for biomedical industry.
  • Testing involves validation, verification and regression testing of the electronic hardware prior to the initial field trail of prototypes and subsequent production release of both new and existing biomedical products.
  • Assembling the electronic hardware into biomedical sensing devices for use in galvanic response, electromyography, electrocardiogram ad strain gauge amplifying.
  • Programming test software to instruct and control the running of the test procedure for the comparison of actual to predicted results using code-drievn testing.
  • Monitoring test data and corresponding two dimensional electrical signal profiles of the electronic hardware operating under test using graphical user interface testing.

Projects

  • All
  • Robotics
  • HRI
  • Machine Learning
  • NLP
  • Other
STEPS: Semantic Typing of Event Processes with a Sequence-to-Sequence Approach
A Machine Learning Approach to assess the Interlocutor Attention
Optimal Trajectory generation in the Duckietown environment
MARIO: Pepper assistant for patients with senile dementia
Duck Hunt 3D: a remake of the light gun shooter video game
GP Motorcycle Racing Ontology: an ontology on the domain of gran prix motorcycle racing
Share the music: chat with others who share your musical preferences
Named Entity Recognition: identifying and recognizing entities through text
Regular Decision Processes: non-Markovian extension of MDPs
DQNN: Deep Quaternion Neural Network for 3D Sound Source Localization and Detection
Semantic Role Labeling: finding semantic roles for each predicate in a sentence
ASL: Classification of American Sign Language through Neural Networks
Reinforcement Learning: DQN algorithm in Assault-v0 Env

Publications

AAAI 2022
STEPS: Semantic Typing of Event Processes with a Sequence-to-Sequence Approach
Pepe, Sveva, Barba, Edoardo, Blloshmi, Rexhina and Navigli, Roberto
Association for the Advancement of Artificial Intelligence, 2022.
MLSP 2021
L3DAS21 Challenge: Machine Learning for 3D Audio Signal Processing
Guizzo, Eric, F. Gramaccioni, Riccardo, Jamili, Saeid, Marinoni, Christian, Massaro, Edoardo, Medaglia, Claudia, Nachira, Giuseppe, Nucciarelli, Leonardo, Paglialunga, Ludovica, Pennese, Marco, Pepe, Sveva, Rocchi, Enrico, Uncini, Aurelio and Comminiello, Danilo
IEEE International Workshop on MACHINE LEARNING FOR SIGNAL PROCESSING, 2021.

Contact Me


Telegram:

@svevapepe


Twitter:

@svevapepe


Instagram:

@sveva_pepe


Github:

pepes97